Make sure art, QA, marketing, community, and studio management work in tight sync for continuous feature and content drops.
April
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Apr 15
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Patrick Labine
Lead Producer at Gala Games
Patrick LaBine is a Canadian game developer and producer. He has worked for various AAA studios and startups over his 20+ year career in Engineering, Technical Director, and Production roles. He is best known for his work on role-playing games such as Jade Empire, Mass Effect, and the Dragon Age series.
Patric Palm
Patrick explores how Favro streamlines art asset management in game development, addressing the inefficiencies of traditional ticket-based systems. He demonstrates how Favro uses a single card to track an asset's progress, providing a centralized view. Automated distribution sends the asset to relevant team workflows upon concept delivery, enhancing collaboration. The integration with a roadmap dashboard ensures assets align with release goals, providing crucial visibility.