Cut costs, manage LiveOps, succeed with hybrid work, and build a culture of autonomy with empowered teams and leaders making more fun games.
October
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Oct 6
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Benjamin Carcich
Principal and Co-Founder at Building Better Games
Ben has spent the last few years helping leaders at studios of all sizes, and recently led the creation of a training for game producers called "Succeeding in Game Production: What You Aren't Taught". Before that, he spent almost a decade at Riot Games shipping champions, tools, maps, and various platform and backend systems, and ended up leading discipline efforts around hiring and the role of production while teaching agile fundamentals around the world. His first job after college was as a Combat Arms officer in the U.S. Army.
Patric Palm
In this episode, of the Learn from Leaders podcast, Patric Palm & Benjamin Carcich delve into the challenges and evolution of the gaming industry, with a focus on the shift towards live service games. The discussion covers how player expectations are driving developers to adopt continuous updates, which has transformed both game development and business strategies. The episode also explores the complexities of developing live service games, including organizational challenges and balancing iteration with risk.