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Product Led Inclusivity, Xbox Gaming for Everyone at Microsoft
Carlos is the Principal Program Manager for Product Led Inclusivity, Xbox Gaming for Everyone @ Microsoft. He is passionate about bringing diversity, inclusion, and opportunities into the leadership levels of the games industry. Carlos is the former production leader at Turn 10 Studios, Bungie, and EA and is currently co-lead of the Xbox Latinx community.
Carlos talks about the obstacles and changes his team faced when everyone started working remotely and how they successfully improved time management, without losing the time for casual conversations during their meetings, to improve connections and check up on one another. Carlos explains why a big gap in many industries is inclusivity in products and how organizations can improve the current status.
CEO and Co-Founder at Sprocket Games
Head of Production at Sprocket Games
Development Director, Studio Partnerships at Tencent Games Global