September
10
8:00 AM
CET
/
23:00 PM
PST
Sep 10
8:00 AM
CET
/
23:00 PM
PST
Michael talks about the background of his studio, and why they preferred remote work from day 1. As the studios continued to grow, it worked to their advantage that they weren’t tied to an exact location. Even though office work can create a false sense of security, Michael says it’s important to improve trust in your organization, so that the location will not affect productivity.
Michael Verrette
Development Director at Unknown Worlds
Michael is an experienced Producer with over 16 years of game development experience from Iron Lore to Harmonix to currently being the Development Director at Unknown Worlds.
Patric Palm