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August
15
7:00 pm
CET
/
10:00 am
PDT
Aug 15
7:00 pm
CET
/
10:00 am
PDT
Martin Tilo Schmitz
UI/UX Developer at Unity Technologies
Martin’s background is deeply rooted in game development and interaction design. Currently, Martin works at Unity as a UI/UX Engineer for the performance optimization tool-set. Martin is passionate about reducing friction and improving tools, processes, and workflows toward better business results and work culture. Martin has learned throughout his career that communication is key to developing the right solutions and that digging for the root need helps prevent costly mistakes.
Jinnapat Mind Indrapiromkul
Quantum Software Engineer at Microsoft
Since finishing her bachelor's degree in South Korea in 2018, Mind has been working as a software engineer. At RHoK, Mind worked for Station, an innovation house aiming to empower students to tackle social challenges and create impact. They created a solution that was using an open-source version of Metabase which provides a wide range of visualization and administration that suits the needs of our users perfectly.
Patric Palm
During this episode, Patric Palm together with Martin and Mind discuss the idea behind RHoK, a hackathon that helps non-profit organizations. Both Martin and Mind were voted as Best Collaborators, and in this podcast, they talk about what it means to be a collaborative team player and how to achieve it. There’s often a tendency to rush too quickly into the how, when there’s often more work thinking about the why. Listen to the episode and find tips on how to create a more collaborative environment within your team to achieve better results.