Learn from Leaders — Learn From Leaders Podcast, Episode 50

Learn from Leaders
Learn From Leaders Podcast, Episode 50

The state of production practices in the gaming industry

Benjamin Carcich
Aaron Smith
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The podcast was recorded

Nov 16




Benjamin Carcich

Benjamin Carcich

Principal and Co-Founder at Building Better Games

Ben has spent the last few years helping leaders at studios of all sizes, and recently led the creation of a training for game producers called "Succeeding in Game Production: What You Aren't Taught". Before that, he spent almost a decade at Riot Games shipping champions, tools, maps, and various platform and backend systems, and ended up leading discipline efforts around hiring and the role of production while teaching agile fundamentals around the world. His first job after college was as a Combat Arms officer in the U.S. Army.

Aaron Smith

Aaron Smith

Principal and Co-Founder at Building Better Games

Aaron got his film degree in southern California and started doing production work, only to realize this wasn't his tribe. He joined a tiny company called "Riot Games" and worked his way from intern to director over a decade- shipping dozens of products small and large. Now, he's a Co-Founder of Building Better Games - a company focused on helping studios scale and ship unique products by instilling leadership and quality production practices. BBG also serves game leaders looking to build their game production skill set.


Picture of Patric Palm

Patric Palm

Favro ceo & founder

Serial entrepreneur and tech investor. Mostly games, SaaS, AI, deep tech. Favro ceo and founder. 🇸🇪 born, 🌏 minded. Passionate about hyper-performing teams and business agility.

About the episode

Ben and Aaron discuss typical issues related to how game companies are managed today, specifically leadership in production. They advocate for how a paradigm shift in leadership can help studios bring better games faster to the market at a lower cost. Listen to learn more about how to embrace uncertainty, encourage a more adaptive, collaborative approach, and how producers can go from being stuck with task management to being facilitators of alignment. The discussion also addresses why studios get stuck in old practices at a time when increased live services make the evolution of management more needed than ever. This episode is truly great for both new and senior game industry leaders who want to take their production practices, team leadership, and studio management to the next level.

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