Learn from Leaders — Season 3, Episode 25

Learn from Leaders
Season 3, Episode 25

Games industry talent market today and moving forward

with
Jenny Österlund
and

Try Favro, collaborative planning designed for game companies

Cut costs, manage LiveOps, succeed with hybrid work, and build a culture of autonomy with empowered teams and leaders making more fun games.

The Learn from Leaders podcast will go live

December

12

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The podcast was recorded

Dec 12

/

Guest

Guests

Jenny Österlund

Jenny Österlund

CEO and Founder at Game Boost Sweden

Jenny’s career has been a journey of diverse experiences, from entrepreneurship in web development and home renovation to her pivotal role at Paradox Interactive, where she spent over six years as a Studio Manager, contributing significantly to the gaming industry. Her current venture at Game Boost Sweden as a Game Contractor Supplier reflects her dedication to fostering talent and matching the right expertise with projects that shine through in her work, reflecting her passion for driving success within the gaming ecosystem. Simultaneously, she fosters leadership qualities in her leadership role at GREAT LEADERS.

Host

Picture of Patric Palm

Patric Palm

Favro ceo & founder

Serial entrepreneur and tech investor. Mostly games, SaaS, AI, deep tech. Favro ceo and founder. 🇸🇪 born, 🌏 minded. Passionate about hyper-performing teams and business agility.

About the episode

Jenny discusses historical trends in talent acquisition, the challenges larger studios face in embracing external talent, and the impact of COVID-19 on remote work acceptance. During the talk, our guest covered how Game Boost faces remote contractors and the increasing trend of individuals wanting remote work flexibility. The discussion delves deeper into industry layoffs, attributing them to various factors, including studio closures, canceled projects, and potential cost-cutting strategies by larger companies. Jenny provides excellent insights into the evolving dynamics of talent management and remote work in the game development industry.

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